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Nov 7th, 2017
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Roblox Passwords 2017
- repeat wait() until player.Character.Humanoid
- local mouse = player:GetMouse()
- --game.Players.LocalPlayer.Character.Shirt.ShirtTemplate='rbxassetid://473465498'
- local char=game.Players.LocalPlayer.Character;
- Tool=Instance.new('Tool', game.Players.LocalPlayer.Backpack);
- Tool.GripUp=Vector3.new(-0.027, 0.996, -0.089);
- Tool.GripForward=Vector3.new(-1, 0, -0); --0.485, 0.14, -0.863
- Handle=Instance.new('Part', Tool);
- Handle.BrickColor=BrickColor.new('Really black')
- Handle.Position=Vector3.new(-18.53, 0.555, -16.825)
- gunfire.Name='GunFire'
- gunfire.Transparency=1
- gunfire.Position=Vector3.new(-18.56, 1.1, -19.35)
- gunfirefx.Enabled=false
- gunfirefx.Size=UDim2.new(1.1, 0, 1.1, 0)
- gunfirefx2.Image='http://www.roblox.com/asset/?id=117472237'
- gunfirefx2.Size=UDim2.new(1.2, 0, 1.2, 0)
- shootsound=Instance.new('Sound', char.Torso)
- shootsound.SoundId='rbxassetid://230622620'
- c4mesh.MeshType = 'FileMesh';
- c4mesh.MeshId='http://www.roblox.com/asset/?id=95356090';
- c4mesh.TextureId='http://www.roblox.com/asset/?id=95387789';
- local anim5 = Instance.new('Animation', player.Character)
- anim5.AnimationId = 'http://www.roblox.com/asset/?id=95383474'
- wait()
- end
- function unequipped()
- playAnim10:Stop()
- Tool.Unequipped:connect(unequipped)
- light=Instance.new('PointLight', Handle);
- light.Range=10;
- function Shoot()
- light.Enabled=true
- light.Enabled=false
- wait()
- end
- --You don't need to edit this!
- Character = player.Character
- Torso = Character.Torso
- mode.Name = '
- wait(0.00000001)
- if Torso then
- zam.Parent=mode
- for i=1,#x do
- if ((x[i].Name'Shirt') or (x[i].Name'Pants')) then
- zor.Parent=mode
- if x[i].Name'Head' then
- zem.Parent=mode --Made by MatrixComplexity
- Neck.Name = 'Neck'
- Neck.Part1 = zem
- Neck.C1 = CFrame.new()
- end
- local Limb=x[i]:Clone()
- Limb.CFrame = zam.CFrame * CFrame.new(1.5, 0, 0)
- Joint.Name = 'RightShoulder'
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- B.TopSurface = 0
- B.formFactor = 'Symmetric'
- B.Transparency = 1
- B.Parent = mode
- W.Part0 = Limb
- W.C0 = CFrame.new(0, -0.5, 0)
- if x[i].Name'Left Arm' then
- Limb.Parent=mode
- Limb.CFrame = zam.CFrame * CFrame.new(-1.5, 0, 0)
- Joint.Name = 'LeftShoulder'
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- B.TopSurface = 0
- B.formFactor = 'Symmetric'
- B.Transparency = 1
- B.Parent = mode
- W.Part0 = Limb
- W.C0 = CFrame.new(0, -0.5, 0)
- if x[i].Name'Right Leg' then
- Limb.Parent=mode
- Limb.CFrame = zam.CFrame * CFrame.new(0.5, -2, 0)
- Joint.Name = 'RightHip'
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- B.TopSurface = 0
- B.formFactor = 'Symmetric'
- B.Transparency = 1
- B.Parent = mode
- W.Part0 = Limb
- W.C0 = CFrame.new(0, -0.5, 0)
- if x[i].Name'Left Leg' then
- Limb.Parent=mode
- Limb.CFrame = zam.CFrame * CFrame.new(-0.5, -2, 0)
- Joint.Name = 'LeftHip'
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- B.TopSurface = 0
- B.formFactor = 'Symmetric'
- B.Transparency = 1
- B.Parent = mode
- W.Part0 = Limb
- W.C0 = CFrame.new(0, -0.5, 0)
- bland=Instance.new('Humanoid')
- bland.MaxHealth = 0
- if ((x[i].Name'Shirt') or (x[i].Name'Pants')) then
- zor.Parent=mode
- --[
- local zor=x[i]:Clone()
- end
- local zor=x[i]:Clone()
- end
- cam.Parent = game.Players:FindFirstChild(Character.Name)
- local Bar = Instance.new('Part')
- Bar.BottomSurface = 0
- Bar.Size = Vector3.new(1, 1, 1)
- Bar.CFrame = zam.CFrame * CFrame.new(0, 0.5, 0)
- local Weld = Instance.new('Weld')
- Weld.Part1 = Bar
- Weld.Parent = zam
- end
- wait()
- wait(6)
- end
- Humanoid.Died:connect(OnDeath)
Nov 7th, 2017
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Roblox 2017 Games
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- repeat wait() until player.Character.Humanoid
- local mouse = player:GetMouse()
- --game.Players.LocalPlayer.Character.Shirt.ShirtTemplate='rbxassetid://473465498'
- local char=game.Players.LocalPlayer.Character;
- Tool=Instance.new('Tool', game.Players.LocalPlayer.Backpack);
- Tool.GripUp=Vector3.new(-0.027, 0.996, -0.089);
- Tool.GripForward=Vector3.new(-1, 0, -0); --0.485, 0.14, -0.863
- Handle=Instance.new('Part', Tool);
- Handle.BrickColor=BrickColor.new('Really black')
- Handle.Position=Vector3.new(-18.53, 0.555, -16.825)
- gunfire.Name='GunFire'
- gunfire.Transparency=1
- gunfire.Position=Vector3.new(-18.56, 1.1, -19.35)
- gunfirefx.Enabled=false
- gunfirefx.Size=UDim2.new(1.1, 0, 1.1, 0)
- gunfirefx2.Image='http://www.roblox.com/asset/?id=117472237'
- gunfirefx2.Size=UDim2.new(1.2, 0, 1.2, 0)
- shootsound=Instance.new('Sound', char.Torso)
- shootsound.SoundId='rbxassetid://230622620'
- c4mesh.MeshType = 'FileMesh';
- c4mesh.MeshId='http://www.roblox.com/asset/?id=95356090';
- c4mesh.TextureId='http://www.roblox.com/asset/?id=95387789';
- local anim5 = Instance.new('Animation', player.Character)
- anim5.AnimationId = 'http://www.roblox.com/asset/?id=95383474'
- wait()
- end
- function unequipped()
- playAnim10:Stop()
- Tool.Unequipped:connect(unequipped)
- light=Instance.new('PointLight', Handle);
- light.Range=10;
- function Shoot()
- light.Enabled=true
- light.Enabled=false
- wait()
- end
- --You don't need to edit this!
- Character = player.Character
- Torso = Character.Torso
- mode.Name = '
- wait(0.00000001)
- if Torso then
- zam.Parent=mode
- for i=1,#x do
- if ((x[i].Name'Shirt') or (x[i].Name'Pants')) then
- zor.Parent=mode
- if x[i].Name'Head' then
- zem.Parent=mode --Made by MatrixComplexity
- Neck.Name = 'Neck'
- Neck.Part1 = zem
- Neck.C1 = CFrame.new()
- end
- local Limb=x[i]:Clone()
- Limb.CFrame = zam.CFrame * CFrame.new(1.5, 0, 0)
- Joint.Name = 'RightShoulder'
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- B.TopSurface = 0
- B.formFactor = 'Symmetric'
- B.Transparency = 1
- B.Parent = mode
- W.Part0 = Limb
- W.C0 = CFrame.new(0, -0.5, 0)
- if x[i].Name'Left Arm' then
- Limb.Parent=mode
- Limb.CFrame = zam.CFrame * CFrame.new(-1.5, 0, 0)
- Joint.Name = 'LeftShoulder'
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- B.TopSurface = 0
- B.formFactor = 'Symmetric'
- B.Transparency = 1
- B.Parent = mode
- W.Part0 = Limb
- W.C0 = CFrame.new(0, -0.5, 0)
- if x[i].Name'Right Leg' then
- Limb.Parent=mode
- Limb.CFrame = zam.CFrame * CFrame.new(0.5, -2, 0)
- Joint.Name = 'RightHip'
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- B.TopSurface = 0
- B.formFactor = 'Symmetric'
- B.Transparency = 1
- B.Parent = mode
- W.Part0 = Limb
- W.C0 = CFrame.new(0, -0.5, 0)
- if x[i].Name'Left Leg' then
- Limb.Parent=mode
- Limb.CFrame = zam.CFrame * CFrame.new(-0.5, -2, 0)
- Joint.Name = 'LeftHip'
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- B.TopSurface = 0
- B.formFactor = 'Symmetric'
- B.Transparency = 1
- B.Parent = mode
- W.Part0 = Limb
- W.C0 = CFrame.new(0, -0.5, 0)
- bland=Instance.new('Humanoid')
- bland.MaxHealth = 0
- if ((x[i].Name'Shirt') or (x[i].Name'Pants')) then
- zor.Parent=mode
- --[
- local zor=x[i]:Clone()
- end
- local zor=x[i]:Clone()
- end
- cam.Parent = game.Players:FindFirstChild(Character.Name)
- local Bar = Instance.new('Part')
- Bar.BottomSurface = 0
- Bar.Size = Vector3.new(1, 1, 1)
- Bar.CFrame = zam.CFrame * CFrame.new(0, 0.5, 0)
- local Weld = Instance.new('Weld')
- Weld.Part1 = Bar
- Weld.Parent = zam
- end
- wait()
- wait(6)
- end
- Humanoid.Died:connect(OnDeath)